PERSONAL EXPERIENCE
An extensive background in video game development, 3D modeling/animation, architectural design/rendering, and web design.
SKILLS AND SOFTWARE
3D Studio Max, Character Studio, Maya, Photoshop, Illustrator, AutoCAD, AfterFX, UnrealED, Hammer Editor, Perforce
WORK EXPERIENCE
01/06 --> 12/09
3D Environment Artist : Shaba Games | Activision - Shaba Games
- Work with Project Leads to ensure schedule requirements, deadlines, goals and quality standards were set and achieved.
- Modeling, UVing, Texturing Painting Static Props.
- Work with Art Leads and concept drawings to develop polished art assets consistent with the target art style.
- Work closely with Game Designers to ensure art compliments gameplay.
- 3D concepting for quick turn around of ideas and art styles.
- Participate in weekly art critiques.
10/03 --> PRESENT
3D MODELER/ANIMATOR : RADI-8 STUDIOS Project - NEOTOKYO
- Modeling, UVing, Rigging, and Animation of Player Models.
- Rigging, Hierarchal Setup, and Animation of all Dynamic Props.
- Rigging, Hierarchal Setup, and Animation of all 1st Person Weapons.
- Modeling, UVing, and Texture Painting for Static Props.
- Responsible for organizing Static Mesh and Texture packages making assets easier to use by level designers.
- Created 6 levels for Neotokyo:Source.
04/01 --> 12/05
3D MODELER/ANIMATOR : MARAIZON INTERNATIONAL - Maraizon
- Translate both traditional and CAD architectural drawings into 3 dimensional models.
- Develop and implement look of each object with respect to texture and color.
- Develop and maintain 3D model library to streamline the process of inserting common objects into 3 dimensional environment.
- Compositing 3 dimensional models with high resolution photographs to create realistic photo-impositions.
- Develop new techniques for solving computer graphics problems that arise in production.
- Design and implement the look of each shot and use all elements above to create the final animation and still renders.
12/98 --> 10/00
MID LEVEL DESIGNER : BIGWORDS, INC
- Responsible for the art development and successful graphics update of the weekly online music publication, bSOUND.
- Worked cross-functionally with Editorial, User Interface, Back-end Development, and Quality Assurance teams.
- Developed and maintained complex art deploy and internal resource schedules, managing graphic assets flow from inception to deploy.
- Managed design and development of new templates, site enhancements, special features and additional functionality.
- Converted raw assets into optimized graphics, ensuring style integrity in compliance with predetermined template guidelines, aiding the User Interface team with streamlined implementation.
- Maintained up-to-date site maps.
EDUCATION
BFA, Computer and Video Imaging, Cogswell College
AA, General Education, Santa Rosa Junior College
INTERESTS
Video Games, Snowboarding, Ice Hockey, Mountain Biking.
REFERENCES
Available upon request.